Sponsored by Lohff-Schumann Memorial Community Center
Saturday, March 22, 2008
Tournament Rules
Prior to the Game:
Each team must have three to five players on its roster who have registered and paid for the tourney BEFORE their team's first game. All games must start with three players on each team, unless a team with three players agrees to allow the opposing team play with only two players.
If a team with a least three players does not allow the opposing team to play with two players, or if the opposing team has zero or one players, that team will be forced to forfeit after 10 minutes.
A coin flip prior to the start of the game will determine which team has the final possession
Throw In/Starting Play:
The ball must be thrown (not dribbled) in from the check box (top of the key at the BEHIND the 3 point line). First Violation: Warning from the referees or court monitor Second Violation: change of possession
Length of Games:
First team to score 21 points, or 20 minutes running time clock which ever happens first. Championship Games in each division: No Time Lift 1st team to 21.
Overtime:
If the score is tied at the end of 20 minutes, the game goes to overtime. A coin flip determines which team has the initial possession. The game winner is the first to score 3 points in the overtime period.
No Make It Take It:
The ball changes possession after each scored basket.
Stalling:
No stalling is allowed. The referee or scorekeeper member may institute a 20 second shot clock at any time. After a team has been warned about stalling
Jump Balls:
All jump balls become the possession of the defensive team.
Time Outs:
Each team is allowed two 45-second time-outs per game. The game does not stop during any time-outs. NO time-outs are permitted in the last three minutes of the game.
Taking It Back:
When in play, the ball must be "taken back" on each change of possession. "Taking it back" means BOTH feet must be behind two-point arc.
Failure to "take it back" is a violation.
First Violation: Warning from the referee or scorekeeper
Each individual Violation: Change of Possession
3 Seconds:
Is in effect
First violation: Warning from referee or court monitor
Each Additional Violation: Change of possession
Free Throws:
Free Throws count as one point. When fouled in the act of shooting, a free throw is awarded to the fouled shooter whether or not his basket was made. All free throws are dead balls. Regardless of whether the free throw(s) are made, the opposing team checks the ball from the check box. The try for goal shall be made within 10 seconds after the ball has been placed at the disposal of the free thrower. All other players will remain behind the two point arc while the free throw attempt is being made.
Fouls:
Any time a basket is MADE a foul is called:
The basket counts and a foul shot is attempted.
The referee or scorekeeper records the foul.
Defending team receives the ball
Personal Fouls:
The referee will record each personal foul. Each team member is allowed four personal fouls. Upon receiving the fourth personal foul, the player is disqualified if the team has a sub. If a team does not have a sub, each foul after the 4th foul committed by that player is an automatic free throw + possession.
Recorded Team Foul#
Result (for team that was fouled)
Team Fouls 1 through 7
Check ball from check box, unless fouled in the act of shooting(see above)
Team Fouls 7+
One free throw, unless fouled in the act of shooting (see above)
Flagrant, Intentional or Technical Fouls
All intentional, flagrant and technical fouls result in one free throw for the player fouled AND their tam retains possession and checks the ball at the check box. These fouls also count as personals.
2 of these fouls in one game committed by one player results in ejection from the ENTIRE tournament.
Basketball Goal Information:
The ball is out of bounds if it:
Passes over the top edge of the backboard or touches the back side of the backboard.
Touches the arms attached to the back of the backboard.
Hits the net, either of the side walls, or crossed 1/2 court.